|
RType
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This is the complete list of members for LobbyScene, including all inherited members.
| _clientCore | IScene | protected |
| _components | AScene | protected |
| _entities | ISceneRType | protected |
| _pingTime | IScene | protected |
| _serverSocket | ISceneRType | protected |
| _services | ISceneRType | protected |
| addComponent(std::shared_ptr< IComponent > component) override | AScene | virtual |
| addEntity(std::shared_ptr< IEntity > entity) override | AScene | virtual |
| addService(std::shared_ptr< IService > service) override | AScene | virtual |
| allBulletsLeftScreen() | LobbyScene | |
| allEnemiesLeftScreen() | LobbyScene | |
| AScene(ClientCore *clientCore) | AScene | inlineexplicit |
| AScene(std::shared_ptr< ServerSocket > serverSocket) | AScene | explicit |
| broadcastGameState() override | AScene | virtual |
| bulletDeletion() | LobbyScene | |
| checkBulletDeletion() | LobbyScene | |
| checkSpawnerActivation() | LobbyScene | |
| continueScene | IScene | |
| display(sf::RenderWindow &window) override | AScene | virtual |
| display() override | AScene | virtual |
| enemyDeletion() | LobbyScene | |
| getComponents() override | AScene | virtual |
| getEntities() override | AScene | virtual |
| getServices() override | AScene | virtual |
| handleEvent(const sf::Event &event, sf::RenderWindow &window) override | AScene | virtual |
| initEntities() override | LobbyScene | virtual |
| initScene() | LobbyScene | |
| initServices() override | LobbyScene | virtual |
| IScene(ClientCore *clientCore) | IScene | inlineexplicit |
| LobbyScene(std::shared_ptr< ServerSocket > serverSocket) | LobbyScene | explicit |
| pauseScene() override | AScene | virtual |
| pauseScene() override | AScene | virtual |
| receiveData()=0 | IScene | pure virtual |
| restartScene() override | AScene | virtual |
| resumeScene() override | AScene | virtual |
| resumeScene() override | AScene | virtual |
| sendGameState(int clientID) override | AScene | virtual |
| shootBoss(int nb) | LobbyScene | |
| spawnBoss() | LobbyScene | |
| stopScene() override | AScene | virtual |
| stopScene() override | AScene | virtual |
| update(std::shared_ptr< Event > event, std::shared_ptr< Packet > packet) override | LobbyScene | virtual |
| AScene::update() override | AScene | virtual |
| ~AScene() override=default | AScene | |
| ~AScene() override=default | AScene | |
| ~IScene()=default | IScene | virtual |
| ~ISceneRType()=default | ISceneRType | virtual |
| ~LobbyScene() override=default | LobbyScene |